![]() The course of the interaction will lead to several turns of events and endings, and an objective might be to find out as many endings as possible (do not expect any real sexual content). Secondly, she is her own person, she is opinionated and she will not hesitate to throw “the guy” out if he misbehaves. First, the art style with drawn animations is very warm and lively, making One Night Stand stand out relative to other visual novels. ![]() Several efforts have been made to portray “the girl” as a believable character rather than a cardboard trophy. Or steal her panties and make a run for the exit! They are frilly and comfortable, who could possibly resist? The player can choose whether to snoop around to find out her name, or to be respectful and keep prodding to a minimum while asking her opinion on things. A few play-throughs are required to find the time to investigate everything. Several things can be found in the girl’s room, from an opened condom package to various items related to her hobbies. There is a specific structure that the game follows: investigation – the girl comes back, talk with her – investigation – the girl comes back, talk with her, for a few cycles. Perhaps you are familiar with Save The Date, albeit both play very differently. On the contrary, it is a very short experience (about 15 minutes) to be played over and over. Do not expect a full storyline full of events and characters. One Night Stand is technically a Visual Novel, however not of the narrative variety. Status: Released Developer: Kinmoku Publisher: Kinmoku Release date: 7th of November, 2016 Genre: Visual Novel, Point and click Type: Single-player If that were you, what would you do, run for the door or stay and bond? To make things worse, he has no recollection of the previous evening. so take this review with a grain of salt.Our main protagonist wakes up in bed with a girl just as naked as he is. In retrospect, though, if you take seriously the bits that I assumed to be failed comedy, then the game really does become rather unpalatable. I'd rather be too generous in my assumptions about other people than too harsh. It's against my policy to change my judgment after reading other reviews, so I'll let this review stand as-is. The more you know.), and that therefore the PC must be a parody of the ridiculous caricatures of women we see in games and other media (maybe not?). Of course, while writing the review, I was under the impression that the author was a woman (Wrong! Giannis is a Greek name which is the masculine form Gianna. Surely the game is so stupid exactly because it's undermining its nominal position. It was my assumption throughout the game that it was a work of parody-the several-inches deep layer of grease on the kitchen floor not a greater exaggeration than the PC's absurd internal monologue. Other reviewers seem to be unanimous in despising this game. Post-review pre-posting note: Okay, I think this review needs an addendum. Overall, an average-quality game, which would probably be more at home in the first ifcomp than the twentieth. The parser is a little obtuse, too: you've got to knock door or use bottle on floor, which aren't exactly the first commands that came to mind. More mundanely, there are few objects implemented, and no real, interactive NPCs. Anything to have some choice-but I had none. To call him Rumpelstiltskin, if his name is so important. To break down in tears to avoid the situation. I wanted to try tricking the dude into saying his name. ![]() On the other hand, you don't have any real options-either you proceed linearly through the story, or you don't proceed at all. The ending, though not entirely unexpected, is a good enough payoff for the few minutes the game takes to complete. when knocking on Mara's door) are a nice touch. I appreciate the customized responses to trying to take various objects, and the randomly chosen sections of text (e.g. I spent about 35 minutes prodding everything in the game before I finished, but I imagine 10 minutes would more than suffice, if you just proceed toward the goal-and particularly if you aren't using the rather slow web-based interpreter. ONS is a short comedy game with one puzzle sequence. By Tracy Poff (Hamlin, West Virginia, United States)
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